Articles about 2D Graphics and related topics — Adobe Photoshop, digital painting, sketching, concepting, storyboarding, design, Wacom graphics tablets and more.
A bit more than two months ago Spiral Graphics Inc. released a new version of its Genetica seamless texture and animation editor. Genetica 4.0 received quite a few enhancements in different areas, as well as new features and tools. This article contains an overview of Genetica 4.0 new features, including the adjusters, the filter system, PixelScript and more.
Spiral Graphics, Inc. has announced a new version of its Genetica seamless texture and effects editor. Genetica 4.0 will get a number of new features and improvements over previous versions, including a new simplified way to tweak texture and effects parameters with adjusters, photo-filter effects, new nodes, 3D models import functionality and more.
It's strange, but to my shame previously I haven't heard of Spiral Graphics Genetica existence at all, or just didn't noticed it — quite unfairly, let me say. If keep in mind that Genetica exists from 2003 — that's a 8 years now — this is something I now regret, because Genetica is truly amazing software. Why someone didn't told me that earlier?.. xD
For happy and proud owners of Wacom graphics tablets Intuos4 series it's not a secret that this tablets have "special ability" to flatten out pen nibs ridiculously quick — some people says that ten hours of intense work can "eat" one nib. This is pretty frustrating, because nibs not only pretty expensive ( $20 for five ), but sometimes it's may be difficult to get a replace in some countries. In this material I'd like to review one tricky way to reduce nib flattening and at the same time make Intuos pen work more comfortable for some users.
At last! After couple of years of waiting, hope and prayers now we have NVIDIA Plug-ins for Adobe Photoshop updated to version 8.5 with support for CS4, CS5 and x64 platforms ( that's it, plug-in will work in 64bit versions of Photoshop ). Now hobbyists and professionals from all around the world can stop jumping from Photoshop x64 to x32 and reverse if they need to create Normal Maps. Bye-bye, x32, we will never see you again xD.