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NeoAxis Game Engine was updated to version 1.1 ! Since I contributed to this release, I'd like to share detailed description about it and some other cool stuff with my readers. Also I would mention that NeoAxis 1.1 is a pretty impressive and feature-rich release — don't miss it if you're a game developer or have interest in game engines. Next is the official part of the press-release for NeoAxis Engine 1.1.
NeoAxis Group is pleased to announce that NeoAxis Engine and its SDK was updated to version 1.1. NeoAxis Engine is an all-purpose 3D engine for game development, simulation and visualization systems creation. New version received big improvements in rendering, new pathfinding system, toolset localization support and some other improvements.NeoAxis engine is often criticized for missing impressive and rich demo maps that actually can show all of the engine's power and graphics capabilities. And this is indeed was a major problem — many developers while searching for the engine for their projects pay s a close attention to graphics and overall visual quality. That's why NeoAxis Engine SDK 1.1 has three new demo maps included into its SDK, with first among them as complex and beatiful demo map to fill the gap mentioned above.
A new "Mountain Village" demo map has been added to the SDK. This new demo is a complex demo map, which demonstrates new vegetation shaders, special camera behavior based on splines and water plane reflection optimization.
A new "BallGame" map has been added. This new game type demo is an example of a casual physics-based ball control game.
A new "DynamicGeometryExample" map has been added. This new map demonstrates dynamic mesh creation and updating.
Among the other things I have contributed to NeoAxis 1.1 SDK this all-new assault rifle mode — a SCAR-L with grenade launcher and additional equipment. With the NeoAxis Engine SDK 1.1 release anyone can download it from engine's website and try it yourself in-game — SCAR-L is the primary weapon for main character in demo maps. Details about 3D model and some other images available at following page in my Image Gallery.
NeoAxis Group has done much since 1.0 to provide new and exciting features that certainly will be useful for 3D projects developers. The key new features is following:
Among the key improvements in 1.1 it is possible to highlight:
Some optimization work has been done. Rendering system was optimized, clip volumes for reflections has been added, UISystem has been significantly optimized, less memory use during compilation for ShaderCacheCompiler. More than 15 known bugs was fixed in new version.
With the release of version 1.1 the all-purpose 3D engine NeoAxis has become even more powerful engine with rich functionality and tools. Improvements and new features that has been added in NA 1.1 made it even better solution for game and simulation development in any genres and areas, including quick prototyping and ideas visualization. NeoAxis Engine is not just an engine, but a complete powerful and easy-to-use toolset for 3D applications creation. Demo maps included in the SDK make it possible to fast start the development, based on the demos "skeleton" that in fact are the templates/prototypes of games in different genres, and also to save additional resources, involved into development, meaning that is saves you your time — and money.
In conclusion I'd like to add that there is additional article prepared for this release, which gives a little deeper insight into technical details and feature descriptions that has been added to NeoAxis 1.1. I highly encourage you to read it if you're interested in game development and game engines.
NeoAxis Official Website | Download NeoAxis Engine SDK 1.1 | Full Changelog
Sergey "Treidge" Danchenko is a founder and the author of 3DG.Me blog, 3D Artist and game developer, Drupal web-developer and one-man-band with experience in some other areas. Personal credo — "If you want a thing done well, do it yourself". In times of great inspiration writes poetry and plays volleyball. Primary professional tools — Autodesk Maya & Mudbox, Adobe Photoshop. Wild about turkeys and parrots, loves music and videogames. Thanks for reading and come again!